Point in phasetime system and method thereof

ABSTRACT

A Phasetime Method and Automated System for tracking Element Efforts that result in end products, at least including products of art, industry, and nature, and reporting Development Event Efforts by their virtual Points in Phasetime within designated Past, Present, and Future Project Development Phases. Dynamically generated Phasetime Reports display Element Project Efforts within a live Phasetime Matrix in relation to their Phase of Development and Points in Phasetime. Development Events occur within Project Development Phases, which Phases may vary in number and kind depending on the end product. Development Events include Project Production Elements, Element Efforts, the duration of said Efforts, and Efforts&#39; Points in Phasetime. Element Efforts, tracked by Phasetime Project Development Event Instances, are reported in edited Storyboard Beats in Phasetime Macro, Micro, and Nano Views depicting the Efforts&#39; effect on the end Product&#39;s Storyline. Effortology keys allow browsers to alter the Storyboard Storyline Report.

CROSS REFERENCE OF RELATED APPLICATION

This Non-Provisional application claims the benefit of priority under 35U.S.C. sctn. 119 to a Provisional Application No. 61/403,121 filed Sep.11, 2010, the contents of which are incorporated herein in theirentirety.

BACKGROUND OF THE PRESENT INVENTION

1. Field of Invention

The present invention is directed to a dynamic method for thecollecting, tracking, storing, and reporting of Development EventEfforts as to their Points in Phasetime within a Phase of Development ofa Product, regardless if those Efforts are energies expended by Elementscomprising any one or more animal, vegetable or mineral substance ormatter, and regardless of the nature of the Product.

2. Description of Related Arts

-   Patent No. 7,034,78 Irmer; Frank, Archibald; Nicholas Ian

The above referenced Patent which includes a reference to phasetime isin an unrelated field and whose method has no relevance to the method ofthe present invention.

DETAILED DESCRIPTION OF THE PREFERRED EMBODIMENT

Referring to the drawings of the invention, a Point in Phasetime Systemand Method Thereof are illustrated. It is understood that the componentscould be designed, arranged, and developed in a myriad of configurationsnot displayed. It is also understood that the following detaileddescription of the present invention as referenced in the drawings isnot intended to limit the scope of the present invention as claimed, butis only for illustration of the preferred embodiment of the presentinvention.

The present preferred embodiment of the invention will best beunderstood by reference to the drawings, wherein like parts aredesignated by like numerals throughout.

BRIEF DESCRIPTION OF DRAWINGS

FIG. 1 Element Drawing illustrates the Elements and the Elements'Efforts on a Project that form Effort Instances within the “Point inPhasetime Method and System Thereof”

FIG. 2 Points in Phasetime Effort Instance Drawing details thesignificance of the Effort values in the association of Elementsaccording to the “Point in Phasetime Method and System Thereof” andestablishes the core building blocks of an Effort Instance and PhasetimeData Virtual Matrix.

FIG. 3 Points in Phasetime Effort Instance Association Structure Drawingdefines the associative characteristics of the “Point in PhasetimeMethod and System Thereof” as it relates to an Effort Instance andPhasetime Data Virtual Matrix.

FIG. 4 Effort Instance & Phasetime Data Drawing illustrates the EffortInstance & Phasetime Data Collection Interfaces and the Data SearchQuery Interfaces which result in the Element Report data reflected inthe Phasetime Matrix Report.

FIG. 5 Phasetime Matrix Report Flowchart Drawing defines the DatabaseEfforts Data, Phasetime Matrix Modules and Components used in “Point inPhasetime Method and System Thereof” as they relate to the structure anddata found within the Phasetime Matrix Report.

FIG. 6 Phasetime Matrix Drawing illustrates the reporting capabilitiesof the “Point in Phasetime Method and System Thereof” as related to thedisplay of an Effort Instance Owner's Effort Instance Report.

FIG. 7 Storyboard Beats in Phasetime drawing illustrates the MultimediaContent generating capabilities of the “Point in Phasetime Method andSystem Thereof” as related to the Storyboard Beats in Phasetime.

FIG. 8 Phasetime Multi-Event Storyboard Logic Data Flowchart drawingdelineates the System parameters used to generate Storyboard Beats inPhasetime data from the Point in Phasetime data in the Core Database.

FIG. 9 Effort Instance Macro, Micro, and Nano Logic Data Flowchartdetails the System databases and reporting modules used by the “Point inPhasetime Method and System Thereof” in the generation of the PhasetimeMatrix Report and the Storyboard Beats in Phasetime.

FIG. 10 Detailed Phasetime Project/Published Product Macro, Micro, andNano Logic Data Drawing illustrates how Phasetime Macro, PhasetimeMicro, and Phasetime Nano Storyline Views are related hierarchically andgenerated by the System from Published Products.

FIG. 11 Phasetime Project/Published Product Macro Storyline View Drawingdetails how Phasetime Macro Storyline Views are generated by the Systemfrom Published Products

FIG. 12 Phasetime Project/Published Product Micro Storyline View drawingdetails how Phasetime Micro Storyline Views are generated by the Systemfrom Published Products.

FIG. 13 Phasetime Project/Published Product Nano Storyline View drawingdetails how Phasetime Nano Storyline Views are generated by the Systemfrom Published Products.

FIG. 14 Effort Instance PiPT Storylinevent drawing illustrates thePhasetime Development Event Instance and the interaction between theStoryline and the Element Efforts as they relate to the StorylineventPublished Data.

LIST OF REFERENCE NUMERALS

-   100. Elements-   102. People (PP)-   104. Places (PL)-   106. Projects (PR)-   108. Objects (OB)-   110. Project2 (PR2)-   112. Point In Phasetime (PiPT)-   114. Effort-   116. Effort Instances-   118. Role-   120. Services-   122. Contribution-   124. Utilization-   126. Effort Instance and Phasetime Data Virtual Matrix-   128. - - --   129. People to Projects Association-   130. People to Places Association-   132. People to Objects Association-   134. Places to Objects Association-   136. - - --   138. - - --   140. Effort Instance and Phasetime Data Collection Interfaces-   142. - - --   144. - - --   146. - - --   148. Core Database-   150. Data Repository Database-   152. Past Project Efforts-   154. Present Project Efforts-   156. Future Project Efforts-   158. - - --   160. Data Search Query Interfaces-   162. People Effort Instance Report-   164. Places Effort Instance Report-   166. Projects Effort Instance Report-   168. Objects Effort Instance Report-   170. - - --   172. Phasetime Matrix Report-   174. Section 1: Header-   176. Section 2: Phasetime Matrix-   178. Arrow of Phasetime X Axis-   179. Section 3: Effort Instance PiPT Window-   180. Phasetime Report Modules-   182. Phasetime Report Header Module-   184. Phasetime Matrix Generator Module-   186. Phasetime X Axis (Start/End Dates) Generator Module-   188. Phasetime Effort Instance Module-   192. Past/Present/Future Indicator-   194. Effort Instance Owner-   196. Storyboard Beats. In Phasetime-   200. Efforts In Phasetime-   202. Macro Phasetime-   204. Micro Phasetime-   206. Nano Phasetime-   208. Phases of Development-   210. Concept Development (Blueprint)-   212. Pre-Production-   214. Production-   216. Post-Production-   218. Manufacturing, Distribution, and Promotion-   220. Post Manufacturing, Distribution, and Promotion-   222. Phase Boxes-   224. Effort Phase Box-   226. Phasetime Clockworks-   228. Phasetime Clockwork I-   230. Phasetime Clockwork II-   232. Phasetime Clockwork III-   234. Phasetime Clockwork IV-   236. Phasetime Clockwork V-   238. Phasetime Clockwork VI-   240. Storyboard Header Section-   242. Storyboard Body Section-   244. Storyboard Footer Section-   246. Macro, Micro, Nano Multimedia Content-   248. Search Links-   250. Effortology Key-   252. Macro, Micro, Nano Storyboard Modules-   254. Storyboard Header Generator Module-   256. Storyboard Multimedia Body Generator Module-   258. Storyboard Footer Generator Module-   260. Macro, Micro, Nano Multimedia Database-   262. - - --   268. Editing and Formatting Processes-   270. Phasetime Matrix Report Generating Module-   272. PiPT Effort Instance Indicator-   274. Arrow of Phasetime Clockwork Icons-   300. Project Phasetime-   301. - - --   302. Publication Date-   303. Phasetime Parturient Event-   304. Published Product-   306. Product Storyline Data-   307. Storyline Editor-   308. Macro, Micro, and Nano Editing Process-   309. Effortologist-   310. Phasetime Macro Storyline View Generating Modules-   312. Phasetime Macro Storyline View-   314. Phasetime Micro Storyline View Generating Modules-   316. Phasetime Micro Storyline View-   318. Phasetime Nano Storyline View Generating Modules-   320. Phasetime Nano Storyline View-   322. - - --   324. Phasetime Macro-   326. Phasetime Micro-   328. Phasetime Nano-   330. - - --   332. Beats in Phasetime-   334. Phasetime Development Event Instance-   336. Storyline-   338. Storylinevent Published Data-   340. Storylinefforts/Storylinefx Data

SUMMARY OF THE PRESENT INVENTION

This invention relates to Phasetime tracking and reporting processes andsystems. More specifically, it relates to scientifically gathering,storing and reporting of Element Effort Phasetime Data in a Product'sDevelopment as a Project flows through its development Phases ofProduction, which data is then dynamically reported by the systemaccording to the system's Points in Phasetime process.

DETAILED DESCRIPTION OF THE DRAWINGS

FIG. 1 illustrates the “Point In Phasetime Method and System Thereof” iscomprised of an Effort Instances 116 see FIG. 2 which are constructed ofan Elements 100 see FIG. 4 that are associated to one another via anEffort 114 on a Project (PR) 106 at a Point In Phasetime (PiPT) 112.

Elements 100 can include, but are not limited to, the following:

-   -   Project (PR) 106—required Element 100 on which all other        Elements 100 have Efforts 114.    -   A People (PP) 102—Element 100 who has Effort 114, referred to as        a Role 118 see FIG. 3, on Project (PR) 106.    -   A Places (PL) 104—Element 100 which has Effort 114, referred to        as a Services 120 see FIG. 3, on Project (PR) 106.    -   An Object (OB) 108—Element 100 which has Effort 114, referred to        as a Utilization 124, on Project (PR) 106.    -   A Project2 (PR2) 110—another Project 106 Element 100 which has        Effort 114, referred to as a Contribution 122 see FIG. 3, on        Project (PR) 106.    -   Point in Phasetime 112—virtual Element 100 which defines the        point within a phasetime at which an Element's 100 Effort 114        occurred on Project (PR) 106 see FIG. 2.

FIG. 1 details that Effort 114 values represent an exertion (or use ofenergy) expended on Project (PR) 106 by Element 100 in the developmentof an end product. Effort 114 values tie Element 100 to Project 106based on the particular perspective of the Element 100 according to thefollowing:

-   -   People (PP) 102 Effort 114 on Project (PR) 106=Role 118 Value    -   Places (PL) 104 Effort 114 on Project (PR) 106=Services 120        Value    -   Project2 (PR2) 110 Effort 114 on Project (PR) 106=Contribution        122 Value    -   Object (OB) 108 Effort 114 on Project (PR) 106=Utilization 124        Value

FIG. 2 illustrates the significance of Effort 114 values in theassociation of Elements 100 according to the “Point in Phasetime Methodand System Thereof” and establishes the core building blocks of anEffort Instance and Phasetime Data Virtual Matrix 126 see FIG. 4.

Both FIG. 1 and FIG. 2 illustrate that the “Point in Phasetime Methodand System Thereof” is comprised of Effort Instances 116, wherein EffortInstances 116 are constructed of Elements 100 associated to one anothervia their Effort 114 on Project (PR) 106 at Point In Phasetime (PiPT)112.

FIG. 2 builds on this principle by defining that Points of Phasetime 112indicate “when” all Elements 100 exerted their Efforts 114 on Project(PR) 106, wherein each of the Elements 100 are related to one anotherthrough their association to Project (PR) 106 during the shared Point inPhasetime 112. The shared commonality of Point in Phasetime 112 withElements 100 in their association to Project (PR) 106 is the bindingprinciple that allows for Effort Instance and Phasetime Data VirtualMatrix 126.

FIG. 3 defines the associative characteristics of the “Point inPhasetime Method and System Thereof” as it relates to Effort Instanceand Phasetime Data Virtual Matrix 126.

FIG. 2 illustrates that the “Point in Phasetime Method and SystemThereof” is comprised of Effort Instances 116 which are constructed ofElements 100 that are associated to one another via their Efforts 114 onProject (PR) 106 at Point in Phasetime 112. FIG. 3 further establishesthe relevancy of Point in Phasetime 112, as a virtual fifth Element 100,being a necessary component in the association of all Elements 100 toone another.

Specifically, Effort Instance and Phasetime Data Virtual Matrix 126illustrates the following associations can be made between Elements 100within the “Point in Phasetime Method and System Thereof,” wherein Pointin Phasetime 112 value represents the point in a Phases of Development208 see FIG. 6 at which the association occurs:

-   -   [1]—People to Project Association 129=Associative value Role 118        that defines “what People (PP) 102 did on Project (PR) 106” at        Point In Phasetime (PiPT) 112.    -   [2]—Places to Project Association 120=Associative value Services        120 that defines “what Places (PL) 104 did on Project (PR) 106”        at Point in Phasetime (PiPT) 112.    -   [3]—Object to Project Association 124=Associative value        Utilization 124 that defines “what Object (OB) 108 did on        Project (PR) 106” at Point In Phasetime (PiPT) 112.    -   [4]—A People to Places Association 130=Associative value that        ties People (PP) 102 to Places (PL) 104 at Point In Phasetime        (PiPT) 112.    -   [5]—A People to Objects Association 132=Associative value that        ties People (PP) 102 to Objects (OB) 108 at Point In Phasetime        (PiPT) 112.    -   [6]—A Places to Objects Association 134=Associative value that        ties Places (PL) 104 to Objects (OB) 108 at Point In Phasetime        (PiPT) 112.    -   [7]—Project2 to Project Association=Associative value        Contribution 122 that defines “what Project2 (PR2) 110 did on        Project (PR) 106” at Point in Phasetime (PiPT) 112.

FIG. 4 illustrates both the Effort 114 data collection and Effort 114data reporting capabilities of the “Point in Phasetime Method and SystemThereof.”

According to FIG. 4, Element 100 data, Effort Instance 116 data, andPoint in Phasetime 112 data are collected utilizing an Effort Instanceand Phasetime Data Collection Interfaces 140 including:

-   -   Data collection forms,    -   Data validation and verification interfaces and processes, and    -   Data reporting interfaces and processes enabling migration of        data from a Data Repository Database 150 see FIG. 9 to a Core        Database 148 see FIG. 8.

As defined by FIGS. 1, 2, and 3, the “Point in Phasetime Method andSystem Thereof” is comprised of Effort Instances 116 which areconstructed of Elements 100 that are associated to one another via theirEfforts 114 on Project (PR) 106 within Point In Phasetime (PiPT) 112.According to FIG. 4, Effort Instances 116 are stored in Core Database148 and processed by Effort Instance and Phasetime Data Virtual Matrix126.

Point in Phasetime (PiPT) 112 values are particularly important in the“Point in Phasetime Method and System Thereof” as they delineate whenevents and associations, occur. They also have the ability to define:

-   -   A Past Project Efforts 152—Those Effort Instances 116 that        define associations to and Efforts 114 on Project (PR) 106 that        has been released as a Published Product 304.    -   A Present Project Efforts 154—Those Effort Instances 116 that        define associations to and Efforts 114 on Project (PR) 106 that        are currently in a Production 214 and have a contracted release        date.    -   A Future Project Efforts 156—Those Effort Instances 116 that        define associations to and Efforts 114 on Project (PR) 106 that        have a contracted release date but are not yet in Production        214.

Effort Instance 116 and Point in Phasetime 112 data are generated fromCore Database 148 by Effort Instance and Phasetime Data Virtual Matrix126 in response to data search queries executed from a Data Search QueryInterfaces 160, wherein the following dynamic Effort Instance 116reports are the result of data search queries:

-   -   A People Effort Instance Report 162—A report from People (PP)        102 perspective that details Effort Instance 116 data, Elements        100, Associations 130 132 134, Efforts 114, and Point in        Phasetime 112.    -   A Places Effort Instance Report 164—A report from Places (PL)        104 perspective that details the Effort Instance 116 data,        Elements 100, Associations 130 132 134, Efforts 114, and Point        in Phasetime 112.    -   A Projects Effort Instance Report 166—A report from Projects        (PR) 106 perspective that details Effort Instance 116 data,        Elements 100, Associations 130 132 134, Efforts 114, and Point        in Phasetime 112.    -   An Objects Effort Instance Report 168—A report from Objects (OB)        108 perspective that details Effort Instance 116 data, Elements        100, Associations 130 132 134, Efforts 114, and Point in        Phasetime 112.

FIG. 4 details that a Phasetime Matrix Reports 172 can be accessed fromthe queried Effort Instance Reports 162 164 166 168. Phasetime MatrixReports 172 can display, but are not limited to, the following:

-   -   A Section 1: Header 174    -   A Section 2: Phasetime Matrix 176    -   An Arrow of Phasetime X Axis 178    -   A Section 3: Effort Instance PiPT Window 179

FIG. 5 defines the System database parameters used in “Point inPhasetime Method and System Thereof” as they relate to the structure anddata found within Phasetime Matrix Report 172.

According to FIG. 4, Core Database 148 stores Past (Published), Present,and Future Project Efforts 152 154 156 whereby they are processed byEffort Instance and Phasetime Data Virtual Matrix 126 in response to aquery. FIG. 5 builds on the principle by defining a Phasetime ReportModules 180 used to generate Point in Phasetime 112 data, wherein themodules are used to output Point in Phasetime 112 data within PhasetimeMatrix Report 172.

Phasetime Report Modules 180 can include, but are not limited to, thefollowing:

-   -   A Phasetime Report Header Module 182    -   A Phasetime Matrix Generator Module 184    -   A Phasetime X Axis (Start/End Dates) Generator Module 186    -   A Phasetime Effort Instance Module 188

Each of the above Phasetime Report Modules 180 is used to generatespecific attributes within Phasetime Matrix Reports 172:

-   -   Phasetime Header Module 182—generates Section 1: Header 174        within Phasetime Matrix Report 172 that includes the Project's        106 name, a Past/Present/Future Indicator 192, and Effort        Instance 116 an PiPT Effort Instance Indicator 272.    -   Phasetime Matrix Generator Module 184—generates Section 2:        Phasetime Matrix 176 within Phasetime Matrix Report 172 in the        form of a two-dimensional graphical display with        three-dimensional attribute timeline which also displays an        Effort Instance Owner's 194 general information and Effort 114        on Project (PR) 106.    -   Phasetime X Axis (Start/End Dates) Generator Module        186—generates Arrow of Phasetime X Axis 178 within Phasetime        Matrix Report 172; wherein Arrow of Phasetime X Axis 178 is a        linear phasetime indicator that details the scope, from start        date to end date, of Project (PR) 106 in which Effort Instances        116 exist.    -   Phasetime Effort Instance Module 188—generates Section 3: Effort        Instance PiPT Window 179 within Phasetime Matrix Report 172,        wherein Section 3: Effort Instance PiPT Window 179 displays        Effort Instance Reports 162 164 166 168 and links indicating        which Elements 100 have Efforts 114 on the Project (PR) 106        within Section 2: Phasetime Matrix 176.

FIG. 5 also details that Phasetime Matrix Report 172 will display aStoryboard Beats in Phasetime Link 195 to a Storyboard Beats inPhasetime 196 see FIG. 7.

FIG. 6 illustrates the reporting capabilities of the “Point in PhasetimeMethod and System Thereof” as related to the display of Effort InstanceOwner's 194 Effort Instance Report 162 164 166 168, as well as thoseEffort Instance Reports 162 164 166 168 of Elements 100 associated toEffort Instance Owner 194 through their Effort Instance 116, all ofwhich is reported within Phasetime Matrix Report 172.

Phasetime Matrix Report 172 is composed of the following sections:

-   -   1. Section 1: Header 174    -   2. Section 2: Phasetime Matrix 176    -   3. Arrow of Phasetime X Axis 178    -   4. Section 3: Effort Instance PiPT Window 179

According to FIG. 6, Section 1: Header 174 displays:

-   -   The name of Project (PR) 106 on which Effort Instance Owner 194        has Effort 114.    -   Project Phasetime Past/Present/Future Indicator 192—denotes if        Project 106 was released in the past and is Past Project Effort        152, is a present release and is Present Project Effort 154, or        is a future release and is Future Project Effort 156.    -   PiPT Effort Instance Indicator 272—denotes a Macro Phasetime        202, a Micro Phasetime 204, or a Nano Phasetime 206 view of        Effort Instance Owner's 194 Effort Instance 116.

According to FIG. 6, Section 2: Phasetime Matrix 176 is used to display:

-   -   Effort Instance Owner's 194 name    -   Effort 114 of Effort Instance Owner 194 on Project (PR) 106    -   Effort Instance Owner's 194 contact information    -   A list of all of the Project (PR) 106 Phases of Development 208        according to a linear timeline. Phases of Development 208        include:        -   A Concept Development (Blueprint) 210        -   A Pre-Production 212        -   Production 214        -   A Post-Production 216        -   A Manufacturing, Distribution, and Promotion 218        -   A Post Manufacturing, Distribution, and Promotion 220    -   A Phase Boxes 222 which indicate the start date and end date of        Phase of Development 208 along a linear timeline    -   A shaded Effort Phase Box 224 which indicates the start and end        dates on which Effort Instance Owner's 194 Effort 114 occurred        along a linear timeline.    -   The shaded section of Effort Phase Box 224 within Project's 106        Phase of Development 208 is more or less a proportional        representation of Effort Instance Owner's 194 Effort's 114 start        and end dates, whose proportions are more or less in relation to        the duration of the appropriate Phasetime and its context to the        earliest start date of a Phasetime Clockwork I 228 and its        latest end date in a Phasetime Clockwork V 236, or if        republished, in a Phasetime Clockwork VI 238.    -   Phase Boxes 222, Effort Phase Boxes 224, and Arrow of Phasetime        X Axis 178 are interactive. Clicking or putting a mouse over        Phase Boxes 222 or Effort Boxes 224 controls the content in        Section 3: Effort Instance PiPT Window 179.

According to FIG. 6, Arrow of Phasetime X Axis 178 is used to display:

-   -   Phase Boxes 222 and Effort Phase Boxes 224 in relationship to        the corresponding Phase of Development 208 and a Phasetime        Clockworks 226 which indicates a Project Phasetime 300:        -   Phasetime Clockwork I 228—Concept Development 210        -   A Phasetime Clockwork II 230—Pre-Production 212        -   A Phasetime Clockwork III 232—Production 214    -   A Phasetime Clockwork IV 234—Post-Production 216        -   Phasetime Clockwork V 235—Mfg./Dist./Promotion 218    -   Phasetime Clockwork VI 236—Post Mfg./Dist/Promotion 220

According to FIG. 6, Section 3: Effort Instance PiPT Window 179 is usedto display:

-   -   All Element's 100 who have Effort Instance Reports 162 164 166        168 as they relate to the specific Phase of Development 208 on        Project 106.        -   The list of Elements 100 are displayed within Section 3:            Effort Instance PiPT Window 179 when a user clicks on Phase            Box 222 or Effort Box 224 within Section 2: Phasetime Matrix            176, or by mousing over Phasetime Clockworks 226 230 232 234            235 236 within Arrow of Phasetime X Axis 178.    -   Effort 114 values related to those Elements 100 who have an        Efforts in Phasetime 200.    -   The start and end dates on which those displayed Efforts in        Phasetime 200 occurred.    -   Past, Present and Future Effort Instance Reports 162 164 166 168        indicated in Section 1: Header, and referenced in Arrow of        Phasetime X Axis 178.    -   Macro, Micro, and Nano Effort Instance Reports 162 164 166 168        indicated in Section 1: Header 174, referenced in Arrow of        Phasetime X Axis 178, and selected from Section 2 an Arrow of        Phasetime Clockwork Icons 274.    -   Past Project Effort 152 data which is selected by clicking or        putting a mouse over Arrow of Phasetime X Axis 178 arrow        pointing to the screen's left.    -   Future Project Effort 156 data which is selected by clicking or        putting a mouse over Arrow of Phasetime X Axis 178 arrow        pointing to the screen's right, all of which may link to        Storyboard Beats In Phasetime 196.

FIG. 7 illustrates the reporting capabilities of the “Point in PhasetimeMethod and System Thereof” as related to Storyboard Beats in Phasetime196.

Storyboard Beats in Phasetime 196 is accessed from Phasetime MatrixReport 172. It contains the following design components andcorresponding attributes:

-   -   A Storyboard Header Section 240—Displays Project (PR) 106 info,        Effort Instance Owner's 194 Effort 114 and info, and Macro        Phasetime 202, Micro Phasetime 204 or Nano Phasetime 206        details.    -   A Storyboard Body Section 242—Displays a Macro, Micro, Nano        Multimedia Content 246 which can include, but is not limited to,        music, video, picture, motion graphics, etc.    -   A Storyboard Footer Section 244—Displays additional Storyboard        Beats in Phasetime 196 information or links which can include,        but are not limited to, a Search Links 248 and an Effortology        Editorial Keys 250 links.

FIG. 8 defines System Core Database 148 parameters used by the “Point inPhasetime Method and System Thereof” to generate Storyboard Beats inPhasetime 196 data.

According to FIG. 4, Core Database 148 stores Past, Present, and FutureEffort 152 154 156 data which is processed by Effort Instance andPhasetime Data Virtual Matrix 126. FIG. 8 builds on this principle bydefining those Macro, Micro, and Nano Phasetime Modules used to generateStoryboard Beats in Phasetime 196 content.

Accordingly, Core Database 148 includes at least a Macro, Micro, andNano Storyboard Modules 252 which include, but are not limited to thefollowing:

-   -   A Storyboard Header Generator Module 254    -   A Storyboard Multimedia Body Generator Module 256    -   A Storyboard Footer Generator Module 258

FIG. 8 illustrates that a Macro, Micro, and Nano Multimedia Database 260exists within the “Point In Phasetime Method and System Thereof,”wherein Macro, Micro, and Nano Multimedia Database 260 outputs Macro,Micro, Nano Multimedia Content 246 into Storyboard Beats In Phasetime196 via Storyboard Multimedia Body Generator Module 256. Macro, Micro,Nano Multimedia Content 246 can include, but is not limited to, thefollowing:

-   -   Video    -   Music    -   Motion Graphics    -   Images

Macro, Micro, and Nano Storyboard Modules 252 are used to populate thedata that appears within Storyboard Beats in Phasetime 196. Thefollowing describes each module and the corresponding Storyboard data itreports:

-   -   Storyboard Header Generator Module 254—Reports Project (PR) 106        info and Effort Instance Owner's 194 Effort 114 and info within        Storyboard Header Section 240 of Storyboard Beats in Phasetime        196.    -   Storyboard Multimedia Body Generator Module 256—Reports Macro,        Micro, and Nano Multimedia Content 246 within Storyboard Body        Section 242 of Storyboard Beats In Phasetime 196.    -   Storyboard Footer Generator Module 258—Reports additional        Storyboard Beats in Phasetime 196 information or links that can        include, but are not limited to, Search Links 248 and        Effortology Editorial Key 250 links.

FIG. 9 is a very high line diagram that details all of the Systemdatabase parameters and reporting modules used by the “Point inPhasetime Method and System Thereof” in the generation of PhasetimeMatrix Report 172 and Storyboard Beats in Phasetime 196 data.

According to FIG. 9, the “Point in Phasetime Method and System Thereof”is comprised of, but not limited to, the following databases:

-   -   Data Repository Database 150    -   Core Database 148    -   Macro, Micro, Nano Multimedia Database 260

Multimedia exhibits are transferred from Data Repository Database 150 toMacro, Micro, Nano Multimedia Database 260 via an Editing & FormattingProcesses 268, wherein Editing and Formatting Processes 268 will createformatted and organized Macro, Micro, Nano Multimedia Content 246 forStoryboard Beats In Phasetime 196.

Effort Instance 116 and Point In Phasetime 112 data are output from CoreDatabase 148 by a Phasetime Matrix Report Generating Module 270 anddisplayed within Phasetime Matrix Reports 172 and Effort InstanceReports 162 164 166 168.

Finally, the diagram details that Storyboard Beats In Phasetime 196 isaccessed from Phasetime Matrix Reports 172 and Effort Instance Reports162 164 166 168, wherein the Micro, Macro, and Nano Phasetime 202 204206 Storyboard Beats In Phasetime 196 data are dynamically extractedfrom both Core Database 148 and Macro, Micro, Nano Multimedia Database260 by Micro, Macro, and Nano Storyboard Modules 252.

FIG. 10 details how a Phasetime Macro Storyline View 312, a PhasetimeMicro Storyline View 316, and a Phasetime Nano Storyline View 320 aregenerated from Published Products 304.

According to FIGS. 1-4, Project (PR) 106 exists in which all Elements100 exert their Efforts 114 in Effort Instance 116. This concept isexpanded in FIG. 10 by detailing those additional Project (PR) 106attributes used in Effort Instances 116 as related to Points inPhasetime 112 and the generation of Project Phasetime 300 data andreports.

Projects (PR) 106 have corresponding Project Phasetimes 300 which can bebroken down into six Phases of Development 208, wherein Phases ofDevelopment 208 detail the Project's (PR) 106 development cycle.Specifically, Phases of Development are designated segments of Project's(PR) 106 development cycle according to its Product type:

-   -   1) Concept Development (Blueprint) 210    -   2) Pre-Production 212    -   3) Production 214    -   4) Post-Production 216    -   5) Manufacturing/Distribution/Promotion 218    -   6) Post Manufacturing/Distribution/Promotion 220

Effort Instances 116 are related to Project Phasetimes 300 by Point inPhasetime 112 values which detail “when” Element 100 exerted theirEffort 114 on Project (PR) 106. In addition Projects (PR) 106 willbecome Published Products 304 after they have officially been publishedor released to the public. Specifically, this occurs when Project (PR)106 is issued a Publication Date 302, the date on which Project (PR) 106is published and becomes Published Product 304, a Phasetime ParturientEvent 303.

FIG. 10 also details that a Product Storyline Data 306 is converted intoa Phasetime Macro 324, a Phasetime Micro 326, and a Phasetime Nano 328data jointly by a Storyline Editor 307 and an Effortologist 309 during aMacro, Micro, and Nano Editing Process 308 derived from ProjectPhasetimes 300, wherein Project Phasetimes 300 are furnished by theProject's (PR) 106 Effort Instance 116 and corresponding Points InPhasetime 112.

Macro, Micro, and Nano Editing Processes 308 are used to produce MacroPhasetime 202, Micro Phasetime 204, and Nano Phasetime 206 Phasetimedata for Phasetime Macro, Micro, and Nano Storyline Views 312 316 320which can include, but are not limited to, the following:

-   -   1. Phasetime Macro 324—A landscape view of Effort Instance        Owner's 194 Effort 114 on Project (PR) 106 at Point in Phasetime        112.    -   2. Phasetime Micro 326—A portrait view of Effort Instance        Owner's 194 Efforts 114 on Project (PR) 106 at Point in        Phasetime 112.    -   3. Phasetime Nano 328—A close-up view of Effort Instance Owner's        194 Effort 114 on Project (PR) 106 at Point in Phasetime 112.

FIG. 11 illustrates how Phasetime Macro Storyline Views 312 aregenerated from Published Products 304.

According to FIGS. 10 and 11, Project (PR) 106 exists on which allElements 100 exert their Efforts 114 in Effort Instance 116, wherebyadditional Project (PR) 106 attributes used in Effort Instances 116 arerelated to Points in Phasetime 112 and the generation of ProjectPhasetime 300 data and reports. Accordingly, Projects (PR) 106 havecorresponding Project Phasetimes 300 which can be broken down into sixPhases of Development 208, wherein Phases of Development 208 detailProject's (PR) 106 development cycle.

FIGS. 10 and 11 further delineate that Effort Instances 116 are relatedto Project Phasetimes 300 by Point in Phasetime 112 values which detail“when” Element 100 exerted their Effort 114 on Project (PR) 106. Inaddition Projects (PR) 106 will become Published Products 304 after theyhave officially been published or released to the public. Specifically,this occurs when the Project (PR) 106 is issued Publication Date 302,the date on which Project (PR) 106 is published and becomes PublishedProduct 304.

FIG. 11 expands on this concept by detailing that Product Storyline Data306 is converted into Phasetime Macro 324 data jointly by StorylineEditor 307 and Effortologist 309 during Macro, Micro, and Nano EditingProcess 308 derived from Project Phasetimes 300. Macro, Micro, and NanoEditing Process 308 is used to produce Phasetime Macro 324 data whichare displayed within Phasetime Macro Storyline View 312 report, whereina Phasetime Macro Storyline View Generating Module 310 is used to createPhasetime Macro Storyline View 312 report.

Phasetime Macro Storyline View 312 is a landscape view of PublishedProduct 304, wherein the objective of said landscape view is to providea Storyline Product overview, whose a Beats in Phasetime 332 associateEffort Instance Owner's 194 Effort 114 to appropriate Phasetime Macro324 landscape view attributes, which are comprised of hi-line PhasetimeMicro 326 view data of Effort Instance Owner's 194 a PhasetimeDevelopment Event Instance 334.

Phasetime Development Event Instances 334 occur when Effort InstanceOwners 194, People 102, Places 104, Projects2 110, and Objects 108,perform conjoined Efforts 114 on Project (PR) 106 in relation to Pointin Phasetime 112 within Phase of Development 208 of Published Product304.

FIG. 12 illustrates how Phasetime Micro Storyline Views 316 aregenerated from Published Products 304.

According to FIGS. 10, 11, and 12, Project (PR) 106 exists on which allElements 100 exert their Efforts 114 in Effort Instance 116, wherebyadditional Project (PR) 106 attributes used in Effort Instances 116 arerelated to Points in Phasetime 112 and the generation of ProjectPhasetime 300 data and reports. Accordingly, Projects (PR) 106 havecorresponding Project Phasetimes 300 which can be broken down into sixPhases of Development 208, wherein Phases of Development 208 detail theProject's (PR) 106 development cycle.

FIGS. 10, 11, and 12 further define that Effort Instances 116 arerelated to Project Phasetimes 300 by Point in Phasetime 112 values whichdetail “when” Element 100 exerted their Effort 114 on Project (PR) 106.In addition, Projects (PR) 106 will become Published Products 304 afterthey have officially been published or released to the public. Thisoccurs when Project (PR) 106 is issued Publication Date 302, the date onwhich the Project 106 is published and becomes Published Product 304.

FIG. 12 expands on this concept by detailing that Product Storyline Data306 is converted into Phasetime Micro 326 data jointly by Editor 307 andEffortologist 309 during Macro, Micro, and Nano Editing Process 308derived from Project Phasetimes 300. Macro, Micro, and Nano EditingProcess 308 is used to produce Phasetime Micro 326 data which aredisplayed within Phasetime Micro Storyline View 316 report, wherein aPhasetime Micro Storyline View Generating Module 314 is used to createPhasetime Micro Storyline View 316 report.

Phasetime Micro Storyline View 316 is a portrait view of PublishedProduct 304, wherein the objective of said portrait view is to provide aStoryline Product scene-sequence view, whose Beats in Phasetime 332associate Effort Instance Owner's 194 Effort 114 to appropriatePhasetime Micro 326 portrait view attributes, which are comprised ofhi-line Phasetime Nano 328 view data of Effort Instance Owner's 194Phasetime Development Event Instance 334.

Phasetime Development Event Instances 334 occur when Effort InstanceOwners 194, People 102, Places 104, Projects 106, and Objects 108,perform conjoined Efforts 114 on Project (PR) 106 in relation to Pointin Phasetime 112 within Phase of Development 208 of Published Product304.

FIG. 13 details how Phasetime Nano Storyline Views 320 are generatedfrom Published Products 304.

According to FIGS. 10-13, Project (PR) 106 exists in which all Elements100 exert their Efforts 114 in Effort Instance 116, whereby additionalProject (PR) 106 attributes used in Effort Instances 116 are related toPoints in Phasetime 112 and the generation of Project Phasetime 300 dataand reports. Projects (PR) 106 have corresponding Project Phasetimes 300which can be broken down into six Phases of Development 208, whereinPhases of Development 208 detail Project's (PR) 106 development cycle.

FIGS. 10-13 further delineate that Effort Instances 116 are related toProject Phasetimes 300 by Point in Phasetime 112 values which detail“when” Element 100 exerted their Effort 114 on Project (PR) 106. Inaddition Projects (PR) 106 will become Published Products 304 after theyhave officially been published or released to the public. This occurswhen Project (PR) is issued a Publication Date 302, the date on whichthe Project 106 is published and becomes Published Product 304.

FIG. 13 expands on this concept by detailing that Product Storyline Data306 is converted into Phasetime Nano 328 data jointly by Editor 307 andEffortologist 309 during Macro, Micro, and Nano Editing Process 308derived from Project Phasetimes 300. Macro, Micro, and Nano EditingProcess 308 is used to produce Phasetime Nano 328 data which aredisplayed within Phasetime Nano Storyline View 320 report, wherein aPhasetime Nano Storyline View Generating Module 318 is used to createPhasetime Nano Storyline View 320 report.

Phasetime Nano Storyline View 320 is a close-up view of PublishedProduct 304, wherein the objective of said close-up view is to provide aStoryline 336 product scene blueprint view, whose Beats in Phasetime 332associate Effort Instance Owner's 194 Effort 114 to appropriatePhasetime Micro 326 portrait view attributes, which are comprised ofhi-line Phasetime Nano 328 view data of Effort Instance Owner's 194Phasetime Development Event Instance 334.

Phasetime Development Event Instances 334 occur when Effort InstanceOwners 194, People 102, Places 104, Projects 106 and Objects 108,perform conjoined Efforts 114 on Project (PR) 106 in relation to Pointin Phasetime 112 within Phase of Development 208 of Published Product304.

FIG. 14-According to FIGS. 1, 2, 3, 4, 10, 11, 12, and 13, the “Point inPhasetime Method and System Thereof” is comprised of Effort Instances116 which are constructed of Elements 100 that are associated to oneanother via their Efforts 114 on Project (PR) 106 within Point InPhasetime (PiPT) 112. FIG. 14 expands on this concept by illustratinghow Effort Instances interact and affect Point in Phasetime 112 aStoryline 336 as displayed within Phasetime Macro, Micro, and NanoStoryline Views 312 316 320.

According to FIG. 14, Storyline 336 is an attribute of Effort 114 by anyElement 100 that details the creative decisions involved in theproduction of Project (PR) 106 as defined by Phasetime Development EventInstance 334. Phasetime Development Event Instance 334 is defined as adevelopment event that occurs when the Elements 100, People (PP) 102,Places (PL) 104, Projects (PR) 106, and Objects (OB) 108, performconjoined Efforts 114 on Project (PR) 106 in relation to Point inPhasetime 112 within Phase of Development 208 of an industry product.

Projects (PR) 106 will become Published Products 304 after they haveofficially been published or released to the public. This occurs whenProject (PR) is issued Publication Date 302, the date on which Project106 is published and becomes Published Product 304.

In addition, a Storylinevent Published Data 338 are converted from PointIn Phasetime 112 of Phasetime Development Event Instance 334 intoPhasetime Macro 324, Phasetime Micro 326, and Phasetime Nano 328 datajointly by Storyline Editor 307 and Effortologist 309 during Macro,Micro, and Nano Editing Process 308 derived from Project Phasetimes 300,wherein Project Phasetimes 300 are furnished by Project's (PR) 106Effort Instance 116 and corresponding Points In Phasetime 112.

Diagram 14 details dotted lines which tie Phasetime Macro, Micro, andNano Storyline Views 312 316 320 to Product Storyline 336 withinPhasetime Development Event Instance 334. The solid line emanating fromStoryline 336 and concluding at Efforts 114 reflects how Storyline 336affects Element 100 Efforts 114 and Production 214. The dash-dotted lineemanating from Efforts 100 and concluding at Storyline 336 indicates howElement 100 Efforts 114 may in turn affect Storyline 336 throughStorylinefforts/Storylinefx 340.

The ability for the Phasetime Development Event Instance 334 to affectthe Storyline 336 is an attribute of Effort 114 by Element 100 whichgoes to the heart of Published Product's 304 story, whether the Element100 is in front of or behind the camera, microphone, etc.

What is claimed is:
 1. A point in phasetime method for reporting anelement's effort on an end product from a group including art, industry,and nature by a point in phasetime within an appropriate phase ofdevelopment whereby the point in phasetime method reports efforts forpast, present, and future projects by phasetime macro, micro, and nanopoints in phasetime views, said point in phasetime method comprising: amaster computer housing a relational phasetime database for receivingand storing points in phasetime data on development event efforts ofelements as related to a project development of an end product,receiving and storing element effort data and phasetime data in thephasetime database as to a phase of development, receiving and storinggeneral profile data on elements having development event efforts in theproject development of a product, structuring effort and phasetime dataas to number and types of phases in the project development of aproduct, and for reporting said phasetime data in a phasetime report, amode of communication, including a computerized device, forscientifically gathering phasetime effort data for elements havingproject development event efforts on an end product, a client machineelectronically linked to the master computer for submitting points inphasetime effort data for elements having project development eventefforts, a search system whereby element development efforts andphasetime data are queried by the client machine, retrieved from amaster server's phasetime database by a phasetime report generatormodule, and dynamically reported to a client machine, and said clientmachine at least electronically linked to the master computer forquerying the phasetime database and receiving a search return reportfrom the phasetime database with a link to a selected element'sphasetime matrix report, wherein the phasetime matrix report consists ofthree parts, a project header, a phasetime matrix, and a matrix point inphasetime effort, the latter two parts forming a two-dimensionalgraphical display with three-dimensional attributes that appears in twointeractive segments windows at least display data regarding a project'sphases of development and start and end date timeframes, and anelement's effort and the point in phasetime, which is proportionallydisplayed within a context of the effort's appropriate phase ofproduction development, an arrow of phasetime x axis which graphicallydepicts a project's past, present, and future phase of development, agraphical display of other element efforts in that same phase ofdevelopment, and a graphical display that accesses an effort's phasetimemacro, micro, and nano storyline views, said phasetime matrix at leastcomprising: a first part, wherein matrix header displays a project name,past, present and future indicator icons indicating if the reportedproject is a past project already published, a present project currentlyin production for which a release date has been contracted, or a futureproject not yet in production but for which a projected release date hasbeen contracted, and macro, micro and nano indicator icons indicating ifthe reported effort is a phasetime macro landscape view, a phasetimemicro portrait view, or a phasetime nano close-up view, a second part, aphasetime matrix window segment, comprising an effort owners name andeffort, a production artifacts link, an effort owners point of contact,a y axis vertically displaying all the phases of production in theproject's development, selecting from a group including conceptdevelopment, pre-production, production, post production,manufacturing/distribution/promotion, and postmanufacturing/distribution/promotion, an x axis horizontally comprisingan arrow of phasetime which is divided into segments that correspond tothe duration of each of the production phasetimes on a project, with anarrow pointing left indicating past project data, an arrow pointingright indicating future project data, and a clockworks function thattracks both project phasetimes and product content runtimes wherebyindividual arrow of phasetime clockwork icons representing each phase ofdevelopment of the project enable a browser to access phasetime macro,micro, and nano views for display within a lower third section of thephasetime matrix, an open phase box indicator proportional box sizegraphically approximates a duration of a development phasetime'sreported start and end dates for each development phasetime reported bya x axis arrow of phasetime and y axis phasetime designations, a shadedphase box inside the open phase box depicting an effort's start and enddates and in which phasetime the effort occurred, a third part, aphasetime point in phasetime effort window segment which interacts withpart two's arrow of phasetime, comprising a window automaticallydisplaying efforts of other elements efforts occurred within same phaseof development as an owners effort which appears in part two's effortdisplay box, with links from those other element efforts to thatelement's effort report, a window dynamically displaying other elementefforts which occurred on the same project within different phases ofdevelopment when a user rolls over and clicks on an open phase box inpart two's phasetime matrix window with links from each of thosedisplayed other element efforts to that element's individual effortreport, a window dynamically displaying all element efforts whichoccurred on the same project in all phases of development with phasetimemacro, micro, and nano storyline views when a user rolls over and clickson an appropriate arrow of phasetime clockworks icon from which a userthen accesses selected storyboard beats in phasetime macro, micro, andnano storyline view.
 2. The point in phasetime method as set forth inclaim 1 and wherein the storyboard beats in phasetime macro, micro, andnano storyline view at least displays an element's phasetime macro,micro, and nano views according to said storyboard beats in phasetimefor past, present, and future projects/products for an element having aproduction development effort on a published project or on a projectwith a publication date, wherein production data are processed by astoryline architect hierarchical and relational storyline data views aremapped, stored by, and accessed through effortology keys by aneffortologist who edits effort data per appropriate storyline beats inphasetime rules and procedures, said storyboard beats in phasetimecomprising: a header section displaying storyboard attributes includingreport name, effort owner's name, point in phasetime view beingdisplayed in a storyboard, project name, and featured individuals on theproject, a center section for the display of phasetime macro, micro, andnano storyline views, which views of an element's effort are accessedthrough a beats in phasetime storylinevent icon that has been processedby a storyline architect, a phasetime macro landscape view that is astoryline product overview said beats in phasetime associate anelement's effort instance to appropriate phasetime macro landscape viewattributes, as determined by an effortologist, which are comprised ofhi-line micro view data of the element's development event instance, aphasetime micro portrait view that is a storyline product micro sequencesaid beats in phasetime associate an element's effort instance toappropriate phasetime micro portrait view attributes which are comprisedof hi-line nano view data of the element's development event instance,and a phasetime nano close-up view that is a storyline product nanoblueprint said beats in phasetime link an element's effort instance toappropriate phasetime nano close-up attributes which are comprised ofnano view data of each element's development event instance, which arethen associated to a storyboard's beats in phasetime storylinevent icon,a lower section displaying (a) a micro points in phasetime link enablinga user to link to and view people, places, projects, and objectselements who have a macro, micro or nano storyboard beats in phasetimereport on the project, (b) search arrow of phasetime links allowing theuser to search six phases of a project's development, the past, presentand future development phases of the published product, and thephasetime macro, micro, and nano attributes for said project and c) aneffortology key that at least enables the user to select hierarchicaland relational storyboard beats in phasetime reports by storylinevents,storylinefforts and storylinefx have had an effect on the product'sstoryline, which enables the user to access a story behind the effortand said beats in phasetime for the subject project, and furthermore,wherein said effortology key also allows said user to alter saidstoryboard storyline report which includes said storylinevents,storylinefforts, storylinefx, and the story behind the efforts, and viewthe altered storyline report in the storyboard beats in phasetime.